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- 7 days to die mods mod#
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Top Tier foods must be learned to cook via a book, but not a rare book. Only the top tier food and drink items provide wellness gain, and many of the added items include buffs and other benefits. Wellness is much harder to gain than before. These items can be essential to survival in the Zombie Apocalypse.Ī rebalance of wellness gain was also performed on all food and medicine across the board. There are also new Medicinal Items to craft and loot as well. What new food items can you look forward to? Purified Water has also been added, craftable without cooking - provided you have the tablets needed. In addition, new consumables can be found such as Veggie Juice, Lemonade, Jalapenos and seeds for the new crops. New craftable foods include Potato Soup, Toasted Shammiches, and Bread. Other additions include farmable Aloe, Yucca, Wheat, and carrots. Many new food items have been added, most from the 7 DayZ to Die Mod. Other Biomes recieved less drastic makeovers so as not to disturb them natural ambience, however, the changes wont go unnoticed for long.
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The Plains Biome, for instance is much flatter and the Forest Biome has a bit more rugged terrain. The addition of subbiomes gives some variance to each one and some have had terrain reworks.
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Speaking of Biomes, each Biome received some changes. In addition, new prefabs are to be found in every Biome. Burnt structures are still on fire fromn the outskirts of the city to the Burnt Pine Forests. Several new prefabs populate the city, including a Research Center, Grocery Store, a Bank, a damaged 5 story Office Building, and a Park. The outskirts of the cities still saw heavy damage, but life is returning. Some were spared the brunt of 'containment efforts' and only suffered moderate damage. Not every city was turned into a blasted wasteland.
7 days to die mods download#
There is an alternate download available for those who wish to use the default UI. A new UI is also included, but not necessary.
7 days to die mods mod#
The mod is all inclusive and touches on virtually every aspect of the game. This mod will require installation of a new sharedassets1 file, a new sharedassets2 file, all new. Crops have been added, fish and game traps have been added, and Beekeeping has been added. Machines have been added to assist in some of the more mundane day to day tasks. Emenies have been completely reworked along with weapons and general balance. Cities have been reworked, prefabs have been added, and numerous new food, drink and medicine items have been added. Everything from the preceding Mod is inlcuded in this one, and much, much more.
7 days to die mods update#
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7 days to die mods skin#